

There are various things to do out in the world: You’ll take quests like traditional MMOs, there are unique dungeons that you can tackle with other players, there are various world bosses to fight and kill for some sick loot and there’s more planned in the future. Like Elder Scrolls Online, the game is going to have smaller-scale channels or shards that split the players up so they don’t overcrowd areas. You might be wondering how this is going to work, then. The game actually employs a megaserver, allowing every single player to play together on the same server. You’re fully capable of seeing hundreds of players in every area you enter. However these zones aren’t instanced at all. Much like the aforementioned MMOs, Blue Protocol has very large, highly detailed segregated zones. I’m sure a lot of you have played Final Fantasy XIV, Guild Wars 2 or Elder Scrolls. Is it a sandbox, open-world, or is it like Soul Worker or Vindictus, and instanced off? If you want to push the graphics to medium or even ultra-high, you'll need much better hardware as expected but still, not too expensive or high end.A lot of players have been wondering specifically what kind of world Blue Protocol has. With these specs, the game will run just fine on the lowest settings and 1280x720 resolution. To play the game on low, you'll need a 2GB graphics card Nvidia GTX 660 or AMD R7 370 while i3-4340 will be enough for the CPU. Even with three-year-old hardware, you shouldn't have any issues running the game thanks to its light, but still beautiful graphics. Blue Protocol is not going to be a demanding game judging by the PC system requirements that have been shared by Bandai Namco.
